Animatron | Workshop by Roger Pibernat
What new possibilities open up when animation becomes a live instrument?
Animatron is an experimental environment for live frame by frame animation. In this workshop you will work with a tool that blends traditional 2D techniques with algorithmic sequencing to create real time visual poetry. Instead of crafting animations beforehand, you improvise them as they unfold, drawing, coding and composing in the same moment.
The software is fully open source and built in Godot. Animatron is controlled entirely through OSC and MIDI, allowing you to choose how you interact with it: from your laptop, a MIDI controller, your phone or an external device. This flexibility makes it easy to integrate Animatron into multidisciplinary projects, from live performances to audiovisual installations.
During the workshop you will install the software and create your own animations that come alive directly inside Animatron. You will learn how to load material dynamically, modify animations on the fly, design custom OSC messages and connect Animatron to external software, devices or audio. The session encourages collaboration, inviting participants to improvise animated collages together in real time.
The workshop is open to illustrators, animators, photographers, videographers, visual artists, designers and anyone curious about new ways of working with image, motion and live coding. No programming or drawing experience is required. Bring a laptop. If you like, you can also bring a digital camera, drawing materials, a scanner or a MIDI controller.
Animatron is led by illustrator, animator, writer and live coder Roger Pibernat. Together with Canadian artist Glen Fraser he developed Animatron as a tool for collective improvisation of 2D animation in performance contexts. Roger is active in the live coding scene in Barcelona, developed Živa for SuperCollider and has contributed to TidalCycles with Superfm.
Animatron | Workshop by Roger Pibernat
What new possibilities open up when animation becomes a live instrument?
Animatron is an experimental environment for live frame by frame animation. In this workshop you will work with a tool that blends traditional 2D techniques with algorithmic sequencing to create real time visual poetry. Instead of crafting animations beforehand, you improvise them as they unfold, drawing, coding and composing in the same moment.
The software is fully open source and built in Godot. Animatron is controlled entirely through OSC and MIDI, allowing you to choose how you interact with it: from your laptop, a MIDI controller, your phone or an external device. This flexibility makes it easy to integrate Animatron into multidisciplinary projects, from live performances to audiovisual installations.
During the workshop you will install the software and create your own animations that come alive directly inside Animatron. You will learn how to load material dynamically, modify animations on the fly, design custom OSC messages and connect Animatron to external software, devices or audio. The session encourages collaboration, inviting participants to improvise animated collages together in real time.
The workshop is open to illustrators, animators, photographers, videographers, visual artists, designers and anyone curious about new ways of working with image, motion and live coding. No programming or drawing experience is required. Bring a laptop. If you like, you can also bring a digital camera, drawing materials, a scanner or a MIDI controller.
Animatron is led by illustrator, animator, writer and live coder Roger Pibernat. Together with Canadian artist Glen Fraser he developed Animatron as a tool for collective improvisation of 2D animation in performance contexts. Roger is active in the live coding scene in Barcelona, developed Živa for SuperCollider and has contributed to TidalCycles with Superfm.